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On Thu, 11 Feb 1999 15:10:37 -0000, Andrew Cocker wrote:
>Okay, here's my problem. I'm working on an anim.
>Let's say I have two points in space. Joining these, I have a thin piece of elastic (
or
>similar stretchable material ). Threaded on this elastic are a number ( provisionally
5 )
>of spheres, spaced evenly.
>As the two points move around, how do I get the vector of each sphere as they remain
>evenly spaced along the elastic?
>I need the vector as each sphere will eventually become a blob component.
This is untested, but it should be close to what you want.
// This macro returns the center of a bead as requested
// inputs: Start = position of start of strand (vector)
// End = position of end of strand (vector)
// NumBeads = number of beads on strand (integer >= 2)
// BeadNum = Bead number (integer, 1 .. NumBeads)
#macro BeadPos( Start, End, NumBeads, BeadNum )
Start+(BeadNum-1)*(End - Start)/(NumBeads-1)
#end
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